[ Thanks to Chris
Little for this link. ]
“Discreet announced that it plans to release key character
animation technology as Open Source code for selected features of
its 3D Studio MAX R3 software. Demonstrating Discreet’s leadership
and commitment to the games industry, this move also represents
Discreet’s ongoing commitment to help shape the future of this
sector.”
“Through Open Source, Discreet plans to facilitate and
accelerate the integration of the authoring environment with the
runtime game engine. This binding of the programming and art
disciplines is the future of game development and game play.
It facilitates rapid innovation enabled by the flexibility of Open
Source. Discreet, already a pioneer in shipping source code with
the application, is actively taking the lead in promoting the
availability of Open Source code for 3D content creation tools in
the games industry.”
“You can’t deliver a black-box 3D content creation tool to a
game development team and expect innovation,” says Jeff Yates,
games industry manager at Discreet. “Content creation tools have to
take better advantage of the fact that game developers are among
the brightest and certainly the most adventurous programmers in the
world. An Open Source pipeline for information exchange, at the
source-code level, enables rapid innovation and deeper integration
between authoring tools and next-generation game engines.”
Complete
Story
Web Webster
Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.