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developerWorks: Handle Synchronous Events from Shared Objects in Linux

Written By
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Web Webster
Web Webster
Nov 15, 2005

“In an object-oriented system, when an object receives a
message, it can fire off a set of events. Mostly, these events are
handled in a synchronous manner: the calling process or thread
sending the object a message receives and handles events before the
send-message call is completed. However, the situation changes
slightly if the object shooting off the events is shared by more
than one process and resides in shared memory.

“This article describes this scenario in detail using two C++
design patterns and demonstrates the solution with sample
code…”


Complete Story

thumbnail
Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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