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Linux Orbit: Soldier of Fortune: Gold, Guts, and Glory [Game Review]

Written By
thumbnail
Web Webster
Web Webster
Feb 15, 2001

[ Thanks to John
Gowin
for this link. ]

“Loki’s port of Soldier Of Fortune, by Raven Software is an
old-school FPS. The game is pure shoot ’em up, send ’em home fun.
It’s plot is merely a flimsy device to thread you from stage to
stage, where you get to kill alarming numbers of people. And when I
say kill, I mean Kill, with a capital ‘K’….”

“Level design was interesting, with stages varying from sewers
and moving trains, to slaughterhouses and underground labs. There
were very few times when a level became boring or repetitive. One
nag I do have is that the game is quite dark, and the ladders are
not 3D models, rather they are 2D pixmaps. This became an
irritation when you needed to scale a ladder, but couldn’t find it
unless you stood directly in front of it.”

“The sound in SOF was a mixed bag. On the one hand, the quality
of the in game sound was quite good, clear and decent voice-acting,
as well as terrific munitions and other sounds effects. On the
other hand, the sound kept croaking on me. I had this odd problem
with the sound not working on start-up, and no sound in a game like
this is just plain lame. The remedy was easy enough to warrant this
an annoyance and not a full-on problem, I just had to go in the
sound menu and play with the settings until the sound kicked
in.”

Complete
Story

thumbnail
Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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