Wine 4.0 comes about a year after the Wine 3.0 release, which was the first to introduce an Android driver to allow users run Windows apps and games on devices powered by Google's Android mobile OS, Direct3D 11 support by default for AMD Radeon and Intel GPUs, a task scheduler, as well as AES encryption support on macOS. With Wine 4.0, the team continues to improve the free and open-source compatibility layer that allows Windows program to run on Linux and Mac computers, adding new features like support for the next-generation Vulkan graphics API, Direct3D 12 support, HiDPI (High-DPI) support on Android, and support for game controllers.
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