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O'Reilly Network: Building a Game in Mozilla - Part Two

Aug 06, 2000, 17:47 (0 Talkback[s])
(Other stories by Robert Watt, David Boswell, Brian King)

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"Many people were concerned that Mozilla was turning into bloatware and that this game seemed to be just one more thing being thrown into this open source project. Many of those comments clearly stated that Mozilla should be a good fast browser instead of a gaming platform. We understand this concern, but we also believe we can clarify matters with a little more information about our gaming project."

"PAGMAN will not be included in the Mozilla distribution. It's a stand-alone program that's being created by an independent third party (us!) as an exercise in writing an application to showcase some of the features of the new Mozilla technologies. There are several other organizations outside of Netscape that are exploring the same kind of possibilities. One of the best examples is the cross-platform Komodo Perl and Python IDE recently announced by ActiveState that is being developed out of Mozilla technologies...."

"The positive feedback we received showed us many people were interested in our project, so we set up an environment that would allow others to learn about what we are doing and allow them to contribute to the project as well."

"We created a page about Building A Game In Mozilla that contains all relevant information about what we're doing. A mozilla-gaming mailing list was also created shortly after the first article was published to allow people to talk about the project. So far, about twenty people are discussing this Mozilla-based game as well as other Mozilla-based gaming topics."

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