This article is a broad overview of the state of game boxes such
as the XBox, Nintendo GameCube, and the Sony Playstation2. It also
includes some insight on plans for the Linux-based Nokia
MediaTerminal, which it calls a resurgence of the convergence
According to the article, Nokia's aiming its product at an
audience that isn't classifiable as hardcore gamers, or "power
"The selling point is really the convergence argument,"
[Nokia Product Manager Romulo Pinheiro]. "Look at all the products
you'd have to own to get the functionality we're offering--a DVD
player, a video recorder, a game console, a Web appliance. And none
of them are integrated; they're not made to work together
Which makes the question similar to the one raised by Indrema's
failure: is this a quixotic but ill-fated attempt to crack a market
dominated by a pair of giants (Sony and Nintendo), with a third
giant (Microsoft) interested in getting its piece of the pie? Or is
there room for another player with a carefully selected niche?
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