"Speaking from a photographer's point of view, there is a long
wait for features such as color management, higher bit depth
editing or "effect layers" to be included in GIMP. Now that GEGL
gets ready for "prime time", how will its use in GIMP allow these
features?
"When GEGL is fully integrated, GIMP will offer high bit depth
and non destructive editing including so called effect layers.
Color management is a separate issue and a high quality color
management work flow will require work both on the GEGL framework
and the GIMP core.
"With the 2.6 version of GIMP recently out, GEGL is used in GIMP
for some operations. How much more work is there on GEGL to be
ready to be used full swing in GIMP?
"For GIMP 2.6 most color operations were ported to GEGL. For
GIMP 2.8 we are as good as done porting the projection code to GEGL
as well. The projection code is what combines the layers into a
single composite i.e. image. With the image structure represented
as a GEGL graph it is easy to insert non-destructive nodes and I
know Oyvind has done some prototyping which as far as I understand
was mostly painless."