""I recall a memorable moment last year when my coworker was
sitting at his desk with the DVD for a game he just bought, and he
was hunting for the game on BitTorrent because his legitimately
purchased game would not install on his machine because of an
oversight in the DRM design.
""How much money are they throwing away because users get a
better quality experience pirating the game instead of buying it?"
Mack exclaimed. "The music industry has mostly learned this lesson,
but the software and movie industries still need to."
"The worst part, he pointed out, "is that with the advent of
multiplayer games, DRM is completely unnecessary, since all
installations end up being linked to a player account anyway."
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