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Why there is a Market for Linux Games

May 11, 2010, 14:32 (0 Talkback[s])
(Other stories by Tom Wickline)


Desktop-as-a-Service Designed for Any Cloud ? Nutanix Frame

[ Thanks to Tom Wickline for this link. ]

"Linux users are starved for quality games - there is no doubting that. Bring up the topic of a Linux port on most gaming forums and you will typically see responses about the market share of the operating system, that Linux users are cheap (thus why they use a free operating system) or there are too many package formats to support (which really is a non-issue). I'm not even going to bother trying to argue the point of market share, we all know Windows is a large majority and Linux is the under dog - lets leave it at that.

"Lets stop and think about something for a moment - nowhere near all of those Windows users are gamers. In fact with the world we live in that is so heavily populated with consoles I would be surprised if even half of the people using Windows are the type that go out and purchase the latest and greatest PC games (or even play casually). Linux users on the other hand are typically a more tech savvy bunch and tech savvy people more often than not tend to gravitate towards being gamers.

"Alright - enough speculation and assumptions, lets look at some cold hard numbers. Two recent games that had successful Linux ports would be 2DBoys World of Goo and Frictional Games enumbra Series."

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