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LinuxGames.com: Loki Retrospective

Aug 15, 2001, 01:02 (24 Talkback[s])
(Other stories by Matt Matthews, Dustin Reyes)

[ Thanks to Dustin Reyes for this link. ]

LinuxGames.com offers this look back at Loki Software's history, offers a little speculation on what's next for the company, and appears to have the only quote from Loki's Scott Draeker on the matter of the company's declared Chapter 11 bankruptcy filing.

"Two and a half years after the initial announcement of the Linux version of Civilization: Call to Power, Loki Entertainment Software, the respected Linux game porting house, has filed for bankruptcy. After a long series of departures of both development and technical support, most of the core employees have left for careers elsewhere. Certainly now is an appropriate time to look back on the events that transpired in the life of Loki: where they came from, what they achieved, and some thoughts on where they stand now.

On 26 January 1999 various news sites ran a story about Loki Entertainment Software porting Activision's Civilization: Call to Power to Linux. According to Scott Draeker, the president and founder of Loki, the idea to port games to Linux had originally come up during the summer of 1998, no doubt stirred by their understanding that there were 12 to 15 million Linux users worldwide at that time. Certainly, there seemed to be an opportunity providing games to a fast-growing market which had been mostly ignored, except for some efforts by a well-known maker of first person shooters.

For the first time, Linux users were treated to the experiences known all too well in the land of Windows games: a selection process for beta testers, a smattering of screenshots to keep the public in touch, a delay in the planned schedule, and eventually a final release date. Then, for the first time, on 19 June 1999, a reader of LinuxGames sent word that he'd purchased a retail version of a game for Linux at his local Electronics Boutique."

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