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GraphicsMuse: Mastering Gimp - Part II

Nov 12, 1999, 17:21 (0 Talkback[s])
(Other stories by Michael J. Hammel)

[ Thanks to Michael J. Hammel for this link. ]

"In part 2 of this 4 part series we're going to look at fonts and logos, key elements to any Web site graphics plan, and selections."

"Now we get into the real meat of the Gimp. In the last article we talked only briefly about fonts, so let's continue down that road at a little higher level. The Gimp features a standard Text Tool which can be accessed directly from the Toolbox. This tool is useful for adding short blurbs to images but lacks the ability to do multiline, justified text, among other things. In the 1.0 version of the Gimp, you have the option of adding an external plug-in called GDynText (Gimp Dynamic Text) which can be retrieved from the plug-in registry. GDynText is a more feature rich text tool than the standard text tool. It is, in fact, so useful that in the 1.2 release GDynText will come as a builtin feature which the user can optionally configure to be the default text tool."

"After installation in 1.0, GDynText will be found in the Image Window menu under Filters->Render->Dynamic Text. This plug-ins allows the user to set the color, line spacing, justification, and rotation of text before rendering it in a layer. Where the stock Text Tool in Gimp 1.0 allows you to specify a border space around text to account for slant, ascent and descent properties in the font, GDynText already takes these into account. A small padding is provided around the text with enough space to allow all characters to properly be displayed."

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