:LinuxPR: Vicarious Visions Previews Terminus; First Game Developed on Linux
LinuxPR: Vicarious Visions Previews Terminus; First Game Developed on Linux Feb 22, 2000, 04 :03 UTC (2 Talkback[s]) (8210 reads)
"Vicarious Visions, developer of games for Nintendo Game Boy Color, N64,
PSX, DreamCast, PC, and Mac, recently previewed at the Linux World Expo a new
single- and multiple-player game called Terminus, believed to be the first
commercial game developed on Linux. Terminus is a persistent-world space
combat simulation game which - for the first time in any game on any platform -
combines the persistent world with a real-time economy and a dynamically
evolving storyline. Vicarious Visions plans to ship Terminus in April, 2000."
"Terminus was simultaneously built for Linux, PC, and Macintosh platforms
and is interoperable among operating systems. Terminus is in one box with a
single SKU - a first in the games industry. The game supports GameSpy to
locate Terminus servers on the net so there are no subscription fees as with
other persistent online world games previously released."
"'We believe this game has more depth, scope, and action that any game
currently available on Linux,' says Karthik Bala, president of Vicarious
Visions, who headed the three-year development project. 'Retailers carrying
Linux games will be pleased that the three-platform, three-disc box has a
single SKU which eases the demand for shelf space, and which allows online
retailers to reduce inventory and accelerate order fulfillment.'"