DXVK 3.0 Released with Shader Compilation and D3D9 Improvements

Written By
MN
Marcus Nestor
Aug 6, 2026

Highlights of DXVK 3.0 include support for dxbc-spirv for shader compilation, which should fix rendering issues in games, Shader Model 1-3 support for D3D9, support for the VK_EXT_descriptor_heap Vulkan extension by default on drivers that support it, and support for shared resources to work on Wine’s upstream implementation.

MN

Marcus Nestor

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