“While we are still waiting for Unigine Corp (or their partners) to actually release a game based upon the Unigine Engine (Primal Carnage backed out and so their own OilRush game should be the first when it ships this quarter or next), the advanced multi-platform engine continues marching forward. The Unigine Engine already supports OpenGL 3/4 and has amazing graphics as shown by their tech demos like Unigine Heaven and many other features, but they have just made another huge update to this Linux-friendly game engine.
“While the Unigine Engine should already have no problems competing with the likes of idTech 4/5 and Unreal Engine 3, the Russian developers continue improving it while getting ready to ship their OilRush real-time strategy game. Unigine’s development log is now showing they have a completely new vegetation system with support for tree trunk bending, rotation of billboard leaves, spatial noise for randomized movement of vegetation, and more.”