[ Thanks to An Anonymous Reader for
this link. ]
“HK — The Clutter source code also includes config
options for several “embedded” backends, including iPods/iTouch
devices, and Linux devices running X or a raw framebuffer. Are
these still under active development, or has the huge popularity of
netbooks shifted the focus, temporarily or otherwise, away from
embedded devices?“EB — The Clutter team is made of developers coming from the
Embedded world, and we never forget our roots. Unfortunately, the
amount of time that we can devote to test embedded hardware has
been somewhat limited by the Netbook user experience for Moblin.
Another limiting factor has been the fact that there are no Free
and Open Source implementations of OpenGL|ES available — your only
chance of actually using a proper GL|ES implementation and not a
simulator is running Clutter on a real hardware platform.”