NewsForge: What If Doom 3 Were Open Sourced? | Linux Today

NewsForge: What If Doom 3 Were Open Sourced?

Written By
Web Webster
Web Webster
Aug 5, 2004

“ID Software has released all its major games under the GPL as
soon as newer ID releases take the spotlight. But what if Doom 3,
the most advanced game engine on Earth, were open sourced from the
start?

“Since 1991, Texas-based ID Software has showed the gaming
industry how state-of-the-art gaming engines are created with each
and every new release. Be it Doom, Quake 3 or any of ID’s other
titles, the next steps in physics engines and 3D rendering have
been taken. No wonder the ID code bases have been licensed for
games such as Half Life and Return to Castle Wolfenstein…”


Complete Story

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

Linux Today Logo

LinuxToday is a trusted, contributor-driven news resource supporting all types of Linux users. Our thriving international community engages with us through social media and frequent content contributions aimed at solving problems ranging from personal computing to enterprise-level IT operations. LinuxToday serves as a home for a community that struggles to find comparable information elsewhere on the web.

Property of TechnologyAdvice. © 2026 TechnologyAdvice. All Rights Reserved

Advertiser Disclosure: Some of the products that appear on this site are from companies from which TechnologyAdvice receives compensation. This compensation may impact how and where products appear on this site including, for example, the order in which they appear. TechnologyAdvice does not include all companies or all types of products available in the marketplace.