ONLamp: Open Source and Free Documentation Licenses, Part 3: The Open Gaming License | Linux Today

ONLamp: Open Source and Free Documentation Licenses, Part 3: The Open Gaming License

Written By
Web Webster
Web Webster
Nov 7, 2004

“As described in parts one and two of this series, open source
licensing principles are generally, if not exclusively, associated
with software. These principles may be less readily applicable to
non-software works, such as documents.

“Nonetheless, there are a number of licenses and projects
directed at applying open source and free software licenses to such
works. In my book, Understanding Open Source and Free Software
Licenses, I discuss the Creative Commons, an ambitious project
intended to apply the power of open source development to a wide
variety of works, including music, video, and the fine arts, as
well as documents…”


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Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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