Panda3D Game Development: Scene Effects and Shaders | Linux Today

Panda3D Game Development: Scene Effects and Shaders

Written By
Web Webster
Web Webster
Apr 25, 2011

[ Thanks to Ramsai
for this link. ]

“Lights and shadows are very important techniques for producing
a great presentation. Proper scene lighting sets the mood and also
adds depth to an otherwise flat-looking scene, while shadows add
more realism, and more importantly, root the shadow-casting objects
to the ground, destroying the impression of models floating in
mid-air.

“This recipe will show you how to add lights to your game scenes
and make objects cast shadows to boost your visuals.”


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Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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