[ Thanks to Brendan Scott for this
link. ]
“In the last tutorial we learned how to pickle our
objects. Pickling is a way of storing the object (on the computer’s
file system) so that it can be used later. This means that if we
want to re use an object we can simply save it and load it when we
need it, rather than re-creating it each time we want to use it.
This is very useful when our object is a list of questions for our
trivia game. We really only want to type the questions in once and
then reload them later.”

