TheStuff.net: FreeCiv Review | Linux Today

TheStuff.net: FreeCiv Review

Written By
Web Webster
Web Webster
Dec 7, 1999

[ Thanks to Bob Smith
for this link. ]

“Civilization is one of my favorite games. Unfortunately, I
could never afford purchasing it. Along comes Freeciv. Suddenly, I
was able to play a version of Civilization that I could afford.
The question is whether Freeciv could match up to the retail
version. To my surprize, it was even better in some ways.

“Freeciv is an open sourced clone of Sid Meier’s Civilization
II. After a clean install using the basic ‘tar xvzf freeciv*.tar.gz
&& cd freeciv* && ./configure && make
&& su && make install && exit’, I scanned
the README file for instuctions on how to run it. One of the
interesting design concepts of Freeciv is that the client and
server are built as separate executables, civclient and civserver,
respectively. The client is the graphical part of the game. The
server is utilized for setting up games that are played only
against the computer on which freeciv resides or when remote
players connect to that computer as a network game.”

Complete
Story

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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