Vulkan 1.0 Released: What You Need To Know About This Cross-Platform, High-Performance Graphics API | Linux Today

Vulkan 1.0 Released: What You Need To Know About This Cross-Platform, High-Performance Graphics API

Written By
ML
Michael Larabel
Feb 16, 2016

After the better part of two years of hard work, Vulkan 1.0 is ready to meet the world!

This hard-launch today is met by the public release of the first conformant driver. The first Vulkan-powered game is also in public beta as of today, but the Linux situation as of today isn’t entirely exciting for end-users/gamers as most vendors are still baking their Linux support with Windows generally taking priority. However, even ignoring operating system differences, you need to make sure your expectations are realistic before trying to fire up a Vulkan game while giving developers time to learn and design for this new graphics API.

ML

Michael Larabel

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