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ANGLE wined3d in reverse

“Were happy to announce a new open source project called Almost
Native Graphics Layer Engine, or ANGLE for short. The goal of ANGLE
is to layer WebGLs subset of the OpenGL ES 2.0 API over DirectX
9.0c API calls. Were open-sourcing ANGLE under the BSD license as
an early work-in-progress, but when complete, it will enable
browsers like Google Chrome to run WebGL content on Windows
computers without having to rely on OpenGL drivers.

“Current browser implementations of WebGL need to be able to
issue graphics commands to desktop OpenGL to render content. This
requirement isnt a problem on computers running OS X or Linux,
where OpenGL is the primary 3D API and therefore enjoys solid
support.”


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