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DXVK To Enter Maintenance Mode Because Of Fragility And Unreliability

It looks like DXVK, the Vulkan-based translation layer for Direct3D 11 and 10, is entering maintenance mode. That’s not because it’s considered feature complete and bug-free, like it’s usually the case when software enters maintenance mode, but because the main developer considers that DXVK has become a “fragile, unreliable and frustrating maintenance nightmare”.