[ Thanks to Dave Guard for this
link. ]
“Games under GNU/Linux have usually been a lacklustre affair.
For every Tux Racer, there are a hundred sub-standard Pac-man
clones you’d be embarrassed to advocate. For every commercial
version of Quake, there’s a hundred other worthy games the
publisher elected not to port to GNU/Linux. Without good games,
there’s no market, and without the market, no effort is spared. And
so the cycle continues. In this article, I will look at two of the
areas in which GNU/Linux games have succeeded, and a new device
that combines them both, which could help expose GNU/Linux to the
populous…”
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