RTIME Supports Linux for Its Interactive Networking Engine That Enables High Quality Multiplayer Gaming Over the Internet

“RTIME, Inc. today announced the immediate availability of its
RTIME Interactive Networking Engine(TM) for the Linux operating

“RTIME’s technology platform is a client/server networking
engine that enables realtime interactive applications and
multiplayer gaming over the Internet and local area networks
(LANs). Game developers and publishers benefit from the Linux
support because of its low cost and high performance/high
scalability characteristics required by bandwidth-intensive
applications like multiplayer games.”

“The RTIME Interactive Networking Engine(TM) V3.0 is available
immediately. Developers interested in learning more about RTIME and
its products can join the RTIME Developers Group at the company’s
web site, http://www.rtimeinc.com. Upon joining, developers can
download documentation for V3.0 and a White Paper describing the
architecture and design philosophy of the product.

“In addition, developers gain access to the source code for
RTIME Rocks!, a first-person, 3D “asteroids” game that supports up
to 100 concurrent players and spectators.”

Complete press release