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SGI: Linux/OpenGL Base

This document is intended to solve two related problems.
First, defining the ABI and runtime environment for OpenGL under
X11 on Linux.
This will enable applications using the OpenGL
API for rendering to run on a variety of underlying implementations
transparently. The intent is to address all of open source,
commercial closed binary, OpenGL SI-based, and Mesa-based
implementations.

“Second, defining the SDK for developing apps using OpenGL. This
includes header file locations, conventions for use of extensions,
etc.”

“It has similar goals to the Linux Standard Base, but focused
much more narrowly: on the OpenGL API. Representatives from LSB are
involved and ultimately this effort should be part of LSB.”

Complete
Article

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