Unreal Engine 4.1 Support for Linux Might Spark the End of Windows’ Gaming Domination

Written By
Web Webster
Web Webster
Apr 25, 2014

Epic has just published the Unreal Engine 4.1 Release Notes, which clearly say that developers can now package their games and deploy them to SteamOS and Linux without any major issues. Developers also explained that, for now, deploying projects to Linux requires compiling source from GitHub using a Windows computer, but that is about to change.

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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