Introducing OpenCL and OpenGL on DirectX | Linux Today

Introducing OpenCL and OpenGL on DirectX

Written By
EF
Erik Faye-Lund
Mar 26, 2020

Collabora has announced a partnership with Microsoft to build OpenCL and OpenGL mapping layers on DirectX, in order to bring OpenCL 1.2 and OpenGL 3.3 support to all Windows and DirectX 12 enabled devices. Support for OpenGL is realised through the Mesa3D project’s Gallium layer.

EF

Erik Faye-Lund

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