Mesa 3D Graphics Library 11.0.4 Out Now with Many Bugfixes

Written By
MN
Marius Nestor
Oct 25, 2015

Among the most important changes implemented in Mesa 11.0.4, we can mention usage of the C++11 standard std::unordered_map for NV50, removal of DRI2 miptree from Intel i965, and support for calculating if shader image using are valid or not. A wrong opcode in the save_BlendFunci() function has been fixed, the incorrect switch statement in the init_mat_currval() function is now patched, and the src_reg type is now filled through the constructor type parameter.

MN

Marius Nestor

Linux Today Logo

LinuxToday is a trusted, contributor-driven news resource supporting all types of Linux users. Our thriving international community engages with us through social media and frequent content contributions aimed at solving problems ranging from personal computing to enterprise-level IT operations. LinuxToday serves as a home for a community that struggles to find comparable information elsewhere on the web.

Property of TechnologyAdvice. © 2026 TechnologyAdvice. All Rights Reserved

Advertiser Disclosure: Some of the products that appear on this site are from companies from which TechnologyAdvice receives compensation. This compensation may impact how and where products appear on this site including, for example, the order in which they appear. TechnologyAdvice does not include all companies or all types of products available in the marketplace.