OpenMW 0.39 Open-Source Elder Scrolls III: Morrowind Remake Lands for GNU/Linux

There are a few new things that have been implemented in the OpenMW 0.39 release, such as support for caching loaded cells, background cell loading, initial support for object shaders in the OSG (OpenSceneGraph) engine, and corpse clear delay. Moreover, there’s now support for RGBA and RGB embedded textures in NIF files, support for sphere map NiTextureEffects, a FixMe script instruction, and per-creature respawn time tracking. Also, rendering of statics was optimized and interpolation for physics simulation was implemented.

Get the Free Newsletter!

Subscribe to Developer Insider for top news, trends, & analysis