It’s been about two months since the last stable Steam Client release, which didn’t brought any major changes for Linux users. The new version, however, is packed with improvements for Linux gamers. For starters, Valve has fixed a regression that caused invalid rendering on NVIDIA configurations with on-screen keyboard and the transparent visual selection for SteamOS overlays and reduced the Vulkan shader processing memory usage with the open-source AMD Radeon Vulkan driver (RADV).