Prominent new features of OpenMW 0.41.0 include support for zero-weight boots to play light armor boot footsteps, the ability to play visual and audio effects for every effect in a spell, a brand-new AI Combat called Flee, as well as support for using telekinesis on objects with “on touch” spells. The inventory was updated with player glow support for non-portable lights, drop shadow was added for all menu items, player control flags was implemented to the ESS Importer feature, water rendering and support for rotating and scaling sub-modes for instance editing mode was implemented to OpenMW-CS tool.
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