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Unintended, malicious and evil applications of augmented reality

Augmented reality technologies overlay computer generated data on a live view of the real world. Anticipated application domains include entertainment, travel, education, collaboration, and law enforcement, among numerous others. Expect the wondrous, the compelling, and the creepy. We will see all three.

This article combines augmented reality with reasonable assumptions of technological advancement, business incentives, and human nature to present a less optimistic, but probable, future augmented reality applications.

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