Prominent new features of the Unreal Engine 4.18 release include Volumetric Lightmaps to enable high-quality lighting on movable objects, multi-bounce indirect lighting from Skylights, new Media Framework features for real-time compositing, and support for Apple’s ARKit and Google’s ARCore augmented reality frameworks. Additionally, WebAssembly is now enabled by default for all your HTML5 projects to allow you to develop complex games for the Web, a new global “Find in Blueprints” search functionality so you can quickly find your stud in multiple Blueprints, and there is a new Physics Asset Editor and advanced Material Editor preview support.