Valve's Rich Geldreich Notes Some Problems With OpenGL, DirectX 12 Will Leave It In The Dust | Linux Today

Valve’s Rich Geldreich Notes Some Problems With OpenGL, DirectX 12 Will Leave It In The Dust

Written By
LD
Liam Dawe
May 12, 2014

Rich Geldreich states these are his personal thoughts after working with OpenGL, Rich is currently working at Valve on ‘Vogl’ an open source OpenGL debugger. He makes some interesting points.

LD

Liam Dawe

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