As posted to C.O.L.A.
Hi :)
I'm happy to announce that Pixcon/Anitroll/Gamegine release 1.08 is available
to the public.
What is Pixcon you may ask? Pixcon is a set rendering and animation tools
that include:
- a render that creates high quality images by using a combination
of 11 rendering primitives.
- a dynamic/kinematic hiearchical based animation system w/ support
for "flock of birds", autonomous cameras, and flight models.
- a real time system designed for game development.
- libraries and source code for customizing and developing 2D/3D tools.
If you aren't convinced yet, I invite you to look at the Pixcon Home page at:
http://www.radix.net/~dunbar/index.html
* Available for Pentium-Linux, DOS/Win95, and SGI-IRIX 6.5
BTW, If you have any comments email me at [email protected]
Have fun :)
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New features since version 1.07:
- fixed bug in the particle class
- fixed bug in the texvid class
- convert manual to HTML
- ported MAX plugin to MAX R2
- added Watcom11 .tgt/.wpj files
- doesn't require libieee (doesnt exist anymore)
- several changes to GAMEGINE:
- started port to Linux/SGI platform
- upgrade to DirectX6.0
- added animated flats
- rendering engine is 25-30% faster
- dropped the -X2 option
- fixed slowdown bug in the midi player
- added multiple camera views
- added hat controls for cockpit view control
- added an explosion node
- improved object vs object collision

