As posted to C.O.L.A.
Hi :) I'm happy to announce that Pixcon/Anitroll/Gamegine release 1.08 is available to the public. What is Pixcon you may ask? Pixcon is a set rendering and animation tools that include: - a render that creates high quality images by using a combination of 11 rendering primitives. - a dynamic/kinematic hiearchical based animation system w/ support for "flock of birds", autonomous cameras, and flight models. - a real time system designed for game development. - libraries and source code for customizing and developing 2D/3D tools. If you aren't convinced yet, I invite you to look at the Pixcon Home page at: http://www.radix.net/~dunbar/index.html * Available for Pentium-Linux, DOS/Win95, and SGI-IRIX 6.5 BTW, If you have any comments email me at dunbar@saltmine.radix.net Have fun :) ---------------------------------------------------------------------- New features since version 1.07: - fixed bug in the particle class - fixed bug in the texvid class - convert manual to HTML - ported MAX plugin to MAX R2 - added Watcom11 .tgt/.wpj files - doesn't require libieee (doesnt exist anymore) - several changes to GAMEGINE: - started port to Linux/SGI platform - upgrade to DirectX6.0 - added animated flats - rendering engine is 25-30% faster - dropped the -X2 option - fixed slowdown bug in the midi player - added multiple camera views - added hat controls for cockpit view control - added an explosion node - improved object vs object collision