Submitted to c.o.l.a. by Raul
Alonso.
Ssystem is an OpenGL Solar System simulator. It will let you
visit the Sun, the nine planets and a few major satellites (catalog
based background stars are also supported) with four different
camera modes. Although it’s not 100% accurate, planets’ positions
in a given date are within a range of the real positions (Dates
closer to 8/20/1997, date of primary elements, are supposed to be
more accurate).
New in version 1.5:
* Smart texture handling (high-res maps on 3dfx cards, maps larger than texture buffer and grayscale maps detection) * Textures update * Brighter Stars labels * On the fly star brightness control * FOV control * More performance improvement (about 20%) * Primitive framerate control (see command line options section in README) * Configuration file. This will let you use your own elements, define new bodies, easily add rings and initialize parameters (demo mode, local time, detail level, data directory, ...). * Current planet trail * Ability to save screenshots * A few accuracy bugs fixed
Ssystem 1.5 is available now from: