[ Thanks to Bluebottle for this link.
]
“Weta’s primary rendering resource is based on SGI 1200 Linux
servers. “Rendering hinges on the ability to efficiently use
processor cycles,” Labrie says. “We have 32 dedicated processors
today, and expect that to extend to well over 200 by the time we’re
finished.”
“We also have 90 Octane Irix workstations for the principal
artists, and another 25 or so Linux-based workstations that we’re
using primarily for paint, rotoscoping and compositing. These
machines also contribute to the rendering pool when available.”
“The Linux workstations run Nothing Real’s Shake, which is the
primary compositing application at Weta. An eight-processor Onyx II
also runs Inferno, Discrete Logic’s high-speed, single seat
compositing system. We have a large number of seats running Maya,
Alias/Wavefront’s modelling, rendering and animation system. Maya
is the core 3D application for the facility,” Labrie says.”