Blender 3D 2.49: Quick Start

Written By
Web Webster
Web Webster
Sep 20, 2010

[ Thanks to Ramsai
for this link. ]

“This article by Allan Brito, author of Blender 3D 2.49
Architecture, Buildings, and Scenery, will deal with all the basic
aspects related to Blender, which will be useful for artists who
have never had the chance to use Blender. We must learn the basics
first before we get into more specific questions about modeling and
rendering architectural visualizations and scenarios. It’s very
important to understand how object manipulation, creation, and
editing works in Blender. This way, we will be able to work a lot
faster and create better models and visualizations.

“In this article, we will learn how to:

* Use the interface
* Set up the interface
* Select Objects
* Work with modes
* Transform objects
* Create objects
* Copy objects
* Work with the camera
* Rendering basics”

Complete
Story

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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