Blender and Stephen Hawking | Linux Today

Blender and Stephen Hawking

Written By
Web Webster
Web Webster
May 17, 2010

“Although the final CGI for the new Discovery Series: Into The
Universe with Stephen Hawking, was created with Maya, Blender was
used for pre-vis and concept tests. Nathan Williams, one of the
directors, found Blender a valuable tool in creating this ambitious
series.

“Nathan writes:

“I directed one of the episodes of the new Discovery Series:
Into The Universe with Stephen Hawking – mine was the episode
on Time Travel. The series was heavily reliant on CGI, created by
British graphics company Red Vision (using Maya, not Blender).
However, at the time I was teaching myself to use Blender in my
spare time and so I started using it to create pre-vis, tests and
concept graphics. (ie nothing actually on screen was Blender. Not
that blender couldn’t have done it!)”

Complete
Story

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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