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Character Head Modeling in Blender: Part 2

[ Thanks to Sanjiv
Lavangare
for this link. ]

“The ear alone, once successfully tackled, will make
you a better modeler all around.

“The way we are going to go about this is much the same way we
got started with the edgeloops:

“Position your 3D Cursor at the center of the ear from both the
Front and the Side views
Add a new plane with Spacebar > Add > Plane
Extrude along the outer shape of the ear”


Complete Story

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