DXVK 1.5 has been released today and starting with this version, D9VK is now part of DXVK. The new version also brings HUD improvements and bug fixes. DXVK, a Vulkan-based Direct3D translation layer, supported D3D11 and D3D10 until this release, but with the merge of D9VK, DXVK now has Direct3D 9 (D3D9) support out of the box. This means that DXVK now allows running 3D applications and games (via Wine) that use Direct3D 9 directly, without having to use D9VK separately.