Five traditional games and pastimes, Linux style

Written By
Web Webster
Web Webster
Aug 18, 2011

[ Thanks to M.
Fioretti
for this link. ]

“First of all, no continuous Internet access was available, so
any game that depends on it was out of the question. The second
problem is more interesting. Those end users have no interest, and
they always made it very clear to me from the start, in ‘modern’
computer games. By ‘modern’ they mean anything born with, and
specifically for, computers. First-person shooters, RPGs, any
arcade game, flight simulators? No thanks. For my users, those kind
of games were either too hard to play for all possible reasons,
from vision and other health-related issues to ‘too many rules’, or
just plain boring. Every time, it turned out that they wanted
computer versions of traditional games and pastimes that they
already knew and had been enjoying since their childhood. They
didn’t need, however, solitaire and card games, since they already
had plenty of card decks around.”


Complete Story

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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