Get started with Blender | Linux Today

Get started with Blender

Written By
Web Webster
Web Webster
Mar 4, 2010

[ Thanks to Roland
for this link. ]

“The open source 3-D modeler Blender can perform so
many different jobs that it can get a little intimidating. In
addition to designing three-dimensional objects, Blender can handle
rigging, character animation, kinematics, video editing, video game
design, and in fact almost the entire tool chain required to
produce a 3-D movie. Fortunately, if you have more modest goals in
mind — say, simply creating a 3-D logo, Blender can do the
job without forcing you through the entire learning curve …
if you know where to look for help.

“LEARNING YOUR WAY AROUND

“The Blender project actively provides training resources,
including books and classes through the Blender Foundation, as a
fund raising mechanism to support ongoing development. The Blender
site includes a large collection of online tutorials, mostly
contributed by project members, in HTML and video formats.

“The Blender wiki also has tutorial and manual sections of its
own, although you should expect that content on the wiki is more
likely to be incomplete than material found on the main site.
Finally, there is a wide array of external Blender resources
produced by the community and Blender artists.”

Complete
Story

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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