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GraphicsMuse: Mastering Gimp – Part I

[ Thanks to Michael J. Hammel for this
link. ]

“There is more to learning about the Gimp than just where
the menus are and what the buttons do.
To master the Gimp, you
have to learn the technical reasons why things work as well as
understand design project planning and work with an openness to
experiment.

“This article is the first of a 4 part series. Initially written
as a proposal for a talk to be given at ALS, it turned out to be
too long for an hour long talk. Since I think its still a useful
paper, I’m presenting it here on the ‘Muse. I’ll be revamping my
ALS talk for LinuxWorld. Hopefully I won’t have the hardware
problems I had at ALS.”


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