The first that should be noted about Little Inferno is that it’s a bit of a stretch to call it a game. Yes, there are puzzles of sorts to solve and there is an ending to reach for, but Little Inferno feels more like a digital toy box than an actual game. The ‘gameplay’ consists of burning items to receive money to buy more items to burn; while the occasional narrative bits jump in while playing. There are a number of combos to find which involve burning certain items together. These combos are only hinted at by there names (early example: the combo “Spring Time” has you burn an alarm clock and a packet of flowers together.) While the premise of the game may seem boring to some, it’s the mixture of simplicity and 2D Boy‘s visual style that make Little Inferno something worth checking out.