The death of an HTML5 game breeds an open source project | Linux Today

The death of an HTML5 game breeds an open source project

Written By
Web Webster
Web Webster
Jun 22, 2012

The reason we’re making Pocket Island open source is so that talented developers all around the world can learn from the team’s work here at Wooga, before breaking and improving on it. The promise of HTML5 is still an exciting one and while the time for mass market implementation may not be in 2012, we’re confident its time will come.

This is the future though and we’re not quite there, yet. That’s where the Pocket Island open source project comes in.

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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