The State of Linux Gaming with Valve's SteamOS | Linux Today

The State of Linux Gaming with Valve’s SteamOS

Written By
Web Webster
Web Webster
Sep 25, 2013

If Valve wants to woo gamers — a super-powered, open-source-inspired, ultra-reasonably-priced Steam Box or no — it’ll need a stable of developers developing games natively for Linux, or at the very least, with cross-platform support. It’ll need to throw its full weight behind SteamOS, just as Sony and Microsoft and Nintendo do behind their respective operating environments and SDKs. If Valve wants SteamOS — and by proxy, Linux — to be the future of gaming in the living room, it’ll have to do more than pay lip service, or piggyback off other platforms vis-a-vis streaming workarounds.

Web Webster

Web Webster

Web Webster has more than 20 years of writing and editorial experience in the tech sector. He’s written and edited news, demand generation, user-focused, and thought leadership content for business software solutions, consumer tech, and Linux Today, he edits and writes for a portfolio of tech industry news and analysis websites including webopedia.com, and DatabaseJournal.com.

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