Krita 4.4 is here about four months after Krita 4.3 and it’s packed with some important updates to the fill layers, including multi-threading support to make them faster on multi-core computers, transformations for the pattern fill, including the ability to rotate patterns, as well as a new fill layer option for filling the whole screen with dots, lines, squares, waves, etc. Furthermore, Krita 4.4 introduces a new fill layer that can generate Penrose tilings and Quasicrystal structures, among other elements, and integrates Disney Animation’s SeExpr expression language, which lets you create your own fill layers.